11.01.2008, 12:04 | #21 |
USSR Team (DoW)
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Судя по ролику, бой будет как в ВоВ и Линаге и до боевой системы D&D Online далеко...
Скорее всего скачаю (хотя бы тестовую версию), гляну, возможно мне понравится...
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20.01.2008, 15:57 | #22 |
Aktheon
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98% людей утверждают что я кореец и еще 2% что я зерг |
23.01.2008, 19:09 | #23 |
Aktheon
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DP-skills depending on the class, except for one being the same for all, some kind of ultimate, blasting every enemies surrounding and consuming the entire gauge (this info is pretty old and this skill probably isnt existing anymore). No need to say that those DP-skills are more powerful than regular skill, the DP being more difficult to obtain than just mana. I forget one thing: DP skills are different whereas youre Elyos or Asmodian, thats the only ”effective” difference between the 2 races. Lets have a look at those skills (rank 1):
Warrior: Elyos: Increases physical attack power and maximum hp by 30% for 30 seconds Target: Self only Casting: Instant Re-use time: 1 minute Asmodians: Inflicts 410~421 physical damage and drains hp for same amount Target: Self Casting: Instant Re-use time: 1 minute Scout: Elyos: Evades all physical attacks for 10 seconds Self only Asmodians: Increases evasion, normal weapon resistance, shield resistance by 100% increases resistance to all elements by 100% for 10 seconds Self only Mage: Elyos: Restores mana by 75% Self only Asmodians: Increases casting speed by 50% and all skills consume 0 mp for 10 seconds Priest: Elyos: Absorbs damages up to 2000 at 100% rate for 30 seconds every time you are attacked. Self only Asmodians: Restores 100 hp every 3 seconds for 30 seconds Self only http://nihilum.mousesports.com/en/ar...iew__2nd_part/ There will be outpost/castles (probably around 8 or 10) at the beginning, controlled by the Balaur, and players with small group or raids will be able to take control of those. Having a castle for a guild will be VERY important, it will allow your faction to buy some items/etc through traders (selling special items), , gather materials and the guild owning the castle and ONLY the guild (not the faction) will receive taxes from the land. Of course, for taking control of a castle, you will need some help... let's say with siege weapons! But those siege weapons can only be obtained through PVE (you will probably be able to craft them with some stuff gathered in the Abyss) or the Auction House. That's why it'll be important for a guild to have both PVP and PVE sections. Don't forget that Balaur are here to balance the game, so if the Asmodians control 90% of castles present in the Abyss, Balaur won't be agressive towards Elyos, and if the Abyss is way too unbalanced, GM's may take control of the Balaur faction. They have a lot of artillery like Battle-carrier, so there are different levels of them. And did I mention that the guild owning a castle will be able to recruit/purchase NPCs like mercenaries for helping them defending the Castle? 'cause you know, defending a castle won't be an easy task! You can do much better than recruit NPCs of course, that was just an example, you can upgrade the Castle with force fields, add repair machines etc. For avoiding exploiting in doing some chainkillzergzone, the developers have implemented a "Devanion Mist" disabling the PVP system if Elyos and Asmodians are too present in a limited area (won't affect the PVE) also allowing you to breath and relax for a short time.
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98% людей утверждают что я кореец и еще 2% что я зерг Последний раз редактировалось USSRxHunTer4SOulS.bf2, 23.01.2008 в 19:42 |
30.06.2008, 10:43 | #24 |
Aktheon
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98% людей утверждают что я кореец и еще 2% что я зерг |